no that makes sense i will for sure try to get more hands on, when you design stuff is it just making the models or do you have to do a lot of math and say like caculatue the optimal moment of inertia or whatnot, or is it more ok I have to make something to say lift boxes let me just build a few ideas. i guise the best way to put this is how much math is behind your designs?

Occasional math, not nearly as in-depth or as often as you will learn in school. At first it’s a bummer, but I realized the purpose of the tough school curriculum is to train your brain to think analytically and approach problems, and expose you to the engineering disciplines… not as much to give you all the tools you will need to use on a daily basis. It’s a foundation, and so is the hands-on stuff. When you come across a problem you need to solve, you’ll say “oh yeah, I vaguely remember moments of inertia, let me brush up on that…”. You’re doing well to ask questions. Don’t stop, people like me will be eager to share. At least get into a co-op. Take 6 years to finish if need be, you’ll be far better off than finishing in 4 and having no real-world experience (guarantee you’ll be working at Barnes & Noble or something and not in an engineering job.) We hired a guy fresh out of GA Southern one time, he was too green and my boss let him go after less than 2 weeks.

ok that makes sense, well if you dont mind me asking alot of questions, can you email me at pmourges2@gmail.com and we can talk more without cluttering this guys post.

I was thinking the same thing.

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