Hey guys,

In my previous post Scanning technologies I’ve covered the two main technologies that are used to 3D scan for 3D printing. Here, I wanted to give you an overview of what should be taken into account when actually doing the scanning with both photogrammetry and light based scanners.

Reflective or transparent surfaces

Avoid! For both light scanning and photogrammetry, reflective and transparent surfaces can be an issue, although for slightly different reasons. In photogrammetry, the issue lies in the software interpreting these surfaces - for the stitching (post-processing of your photos) it needs to assume that all surfaces are equal and it either sees what’s visible behind the glass or what is reflected on the surface.

For the light scanners it’s a matter of hardware, the reflective and translucent surfaces don’t reflect the light as a normal surface, thus the light might simply not reflect back to the camera and capture no data.

Generally, opaque and non-reflective surfaces will get you the best result with both technologies. A quick tip while scanning a person, ask him to remove his glasses, or try with and without to compare the end result.

Lighting

This is one of the most important things to consider when setting up your scan.

For the photogrammetry you will want a well lighted object, just as you would need it for normal photos. Shadows make it difficult to track the object and might result in excessive noise.

Pro-tip: A very good condition for 3D scanning is actually outside, on a cloudy day, because it evens out the lightning just as a good studio. Prefer natural light over artificial lightning.

Lightning is much less of a problem for the laser scanners, as the technology is not based on visual light. However, direct sunlight might cause a lot of “noise” for the software to interpret, thus the same best conditions can apply here. Since the scanning is based on emitting light - they can even be used at night.

You can see how the direct light affects the object in this awesome model :slight_smile:

The Scanning Method

As you need to scan an object from all sides and angles, there’s basically 2 things you can do; you can either spin the object and take pictures from one standpoint, or walk around the object itself and take pictures from all sides.

When walking around with a camera - you need to make sure to take pictures of the whole object (for it not to have any unknown “gaps”). Be careful not to cast shadows on it as well. Try to keep a constant distance between your camera and the object to scan. Another tip, discard all blurry photos, the post processing software won’t be able to correctly stitch them.

If you have a portable laser scanner, the best method is to apply a wave motion - going up and down with the scanner, to capture the whole body, especially the top and the complicated places like under the chin (when scanning a person). Applying the wave motion gives you a good spectrum of reflection which gives you a better image result. Move slowly.

That’s it for now! I will continue this series and dive into different aspects of scanning. Please do leave your comments and critics so we can make this a great resource! Also tell us which topics you would like us to cover and we will.

Happy scanning!

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Hi Arnoldas,

I’m completely unexperienced with 3d scanning and sadly there are no 3dHubs meetings for scanning near me :-/

Anyways I considered to invest into a 3d scanner to get the maximum out of my 3d printer.

What scanner would you recommend, with which did you and your colleagues have most sucess ?

How much money should I be able to invest in a proper 3d scanner (including software etc.)

I’d like to hear your recommendations.

Cheers,

Marius

Excellent! I shonld try to scan something in the future, a good functional scanner will be my investment in next step.

I tried Autodesk 123D, not satisfied with the results…

Anyway, thanks for sharing us your “technologies” :wink:

Cui

Hey Marius, It very much depends on what you feel like scanning.

For the use that we find most relevant (events, scanning people, showing off the technology) the structure.io or iSense seem to be the winners from my experience , because of the mobility and being partially open source in terms of software.

Once you get to scanning objects with very precise detail and different attributes (like reflective surfaces , etc ) It gets very specific and quite expensive.

One thing I concluded from my research is that the affordable 3D scanners are still in the very first stages of their existence, thus just like with 3D printing - experimenting is very big part of it.

Nonetheless, the above mentioned scanners are my recommendation if you really want to test the technology!

You’re welcome! Yeah… these apps are a nice try, but they don’t provide the best user experience. However, on Sketchfab you can find really excellent results achieved with those apps alone- it’s pretty amazing